PS3 - Command and Conquer FINALLY Comes Home!
Today EA Los Angeles (EALA) have released details on a TWO YEAR pre-production.
That's right, the game that changed the very essence of RTS is coming to the Playsation 3 format. However, NOT as an RTS but a First Person Shooter. Move over RFOM, get in line COD4, there's a new Commander coming!
Tiberium is a brand new first person shooter based on the hugely successful command and conquer universe. Taking place over a decade after the "Third Tiberium Wars" that was Command and Conquer 3: Tiberium Wars (on the PC) you take control of Forward Battle Commander Ricardo Vega who has been sent to investigate a giant alien tower residing in "a wasteland once known as the Mediterranean Sea."
A very enthusiastic Chris Plummer, executive producer at EA Los Angeles, had this to say: "After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We’ve put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We’re very proud to be part of a project that has the potential to really make a mark on the canon of sci-fi fantasy fiction."
"EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series. That series also originally introduced the Tiberium universe to gamers worldwide. Now, we are growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise - we couldn’t be more excited," added an equally enthused Mike Verdu, VP and General Manager at EA Los Angeles.
The full EA Announcement follows:
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EA ANNOUNCES DEVELOPMENT OF TIBERIUM
Tactical first-person shooter set in the Command & Conquer universe due for autumn 2008 release
CHERTSEY, UK - December 18, 2007 – Electronic Arts today revealed it is developing Tiberium, a new game that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Set in a stunning sci-fi world with spectacular visual effects and dramatic environments, Tiberium takes players on an adventure through a devastated Earth and places them in the heart of an epic battle for control of a powerful energy source.
Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization; it also has the power to destroy it. For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea. The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where the Tiberium adventure begins.
Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. Armed with an arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.
Featuring a unique blend of first-person shooting and tactical squad combat, players will control multiple infantry, armour, and air squads as the fight escalates. In Tiberium, Vega is the most powerful presence on the battlefield, and the squads are his most decisive weapon. Players can take multi-squad control combat into single-player or bring the action into online multiplayer battles.
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Tiberium is being developed at EALA and will be available for the PS3 in Autumn 2008.
(It is also available for PC and XBOX360).
Jay
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