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PS3 - Fat Princess Patch Available In North America, Coming Soon To Europe

When Fat Princess was released onto the PSN, it was plagued with several issues that prompted Sony and Titan Studies to provide a patch that would hopefully fix the connection and lag issues suffered by its gamers. Currently though, the said patch is available only for North American gamers. Hence, European gamers are interested to know when they'll be getting theirs.

Sony and Titan Studios have revealed though that Sony Europe is currently testing the patch for all territories to ensure that it will be able to address the mentioned issues. Meanwhile, here are the updates you can expect from the patch:

*The server selection heuristic has been modified so that ping time has been more heavily weighted when selecting potential matches.* This will result in players being connected to games in such a way that game population and ping are more evenly weighted.
*Newly hosted servers will be more attractive to potential clients and thus fill up more quickly. The change will also better distribute connection attempts among servers and thus reduce failed attempts.
*Potential servers will be given less time to respond to ping requests.* This should speed up that portion of the connection process.
*Selected servers will be given more time to establish a connection, resulting in fewer failed attempts.
*The connection code is less sensitive to packets coming back out of order.* This was a cause of failed connections.
*Ice Mage and Dark Priest AoE scoring has been adjusted from 10 points to 2 points per enemy affected.
*Non-worker resource return has been reduced from 20 points to 10 points.
*Feeding the princess has been reduced from 20 points to 15 points.
*Castle door hit points have been reduced slightly from 30 to 25.
*The Princess’ calorie burn has been increased at weight stage 2, 3, and 4.* Calorie burn was previously 2 per second at all stages.* Stage 2 is now 4 per second, stage 3 is 8 per second, and stage 4 is 12 per second.

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