PS3 - Ratchet & Clank: A Crack In Time Space Levels Originally 2D?
In a recent podcast issued by Insomniac Games, it was revealed that the space gameplay for Ratchet & Clank Future ACIT was much different during the initial stage of development in comparison to what actually came out in the game.
According to the developers, it was supposed to be a 2D top-down shooter, somewhat like Everyday Shooter and Geometry Wars. However, Insomniac Games ultimately decided to go for the 3D space gameplay currently employed in the game to add more emphasis into the exploration features of the game.
If you haven't got a copy of the game yet, make sure to get one now as it launched way back October 27 for the PS3.
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